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Listed under:  Science  >  Forces and energy  >  Mechanical energy  >  Motion
Interactive

experiMENTALS: Straw propeller

This resource contains a materials and instruction list and brief explanation for students about the process of creating a propeller using two bendy straws and a pair of scissors. A simple demonstration of one of Newton's Laws.

Audio

Space telescopes and servicing Hubble

This radio interview gives examples of how improvements in technology have influenced astronomy. The Space Shuttle Atlantis is paying a service call to the Hubble Space Telescope, repairing, replacing and deploying new equipment. Jonathan Nally describes the mission and looks at other large telescopes in orbit now, and ...

Interactive

Factors that Affect Braking Distance

Students use this resource consisting of ten slides with diagrams, written explanation and voice-over to understand that the braking distance of a car depends on its speed and other factors which affect the frictional forces needed to stop the car. There is a two-question quiz and a summary slide.

Interactive

Laptop wrap: Project projectiles

A laptop-friendly resource focussed on the motion of projectiles, with links to video experiments and interactive websites that can assist students to develop a conceptual understanding of this type of motion.

Interactive

Factors Affecting Thinking Distance

Students use this resource consisting of nine slides with diagrams, written explanation and voice-over to understand that the stopping distance of a car depends on the alertness of the driver as well as its speed and frictional forces. There is a two-question quiz and a summary slide.

Interactive

Sites2See: Spreadsheets for science

A page with example resources, exemplars and advice to help integrate spread sheet use in teaching and learning for science. Includes suggestions for use, tutorials and information on research and benefits, plus links to a range of related resources, including a teacher guide to using Microsoft Excel in the classroom

Interactive

Distance-time Graphs

Students use this resource consisting of ten slides with diagrams, written explanation and voice-over to understand how to plot a distance-time graph and understand what it shows. There is a two-question quiz and a summary slide.

Interactive

It's a drag

Investigate the braking efficiency of cars and trucks. Test stopping distances under controlled conditions. Compare effects of vehicle type, tyres, road surface and weather conditions. Choose driving speed, then apply brakes and compare stopping distances. Answer questions about friction, tyres and driver fatigue. This ...

Interactive

Wild ride: get a grip

Investigate the role of friction in performance of bicycle tyres. Test how the type of tread affects grip and speed. Choose tyres best suited to track and weather conditions in a time trial. This learning object is one in a series of four objects.

Interactive

Pushing and pulling

Move animals from a boat to their new home in a zoo. Put them on a cart, then use monkeys to push or pull them up a hill. Use the minimum amount of force needed to move each animal. For example, use a single monkey to push a pelican or use three monkeys to pull a zebra. This learning object is a combination of three objects ...

Interactive

Pushing and pulling: assessment

Test your understanding of push and pull forces by moving animals using monkey power. Investigate and then predict the effects of applying a force to move a range of objects of various mass. For example, select two monkeys to move a pelican, and predict whether they will move the pelican slowly, quickly or too fast.

Online

Primary science: scientific inquiry

These seven learning activities, which focus on 'scientific inquiry' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers facilitate the procedures ...

Online

Primary science: authentic contexts

These seven learning activities, which focus on 'authentic contexts' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers engage their students' interests, ...